![]() More realistic loading when swapping ammo types and reloading when magazine is used. Altfire will setup FMJ ammo which uses the same effects as dragons breath. Old HMG Sprites to used to make version called the Anti-Material Machine Gun. Special function will switch to experimental ammo (uses Vehicle AT puff) Old (like real old) PB Machine gun sprites added as the GPMG, has a 60 round magazine and uses Heavy Ammo. Carbine now has a 6x Optic when using the special function button. Old Carbine added as "CarbineH" which also uses heavy ammo and has a 20 round magazine, has a magnified scope (alt fire) and single/3RB/Full auto selector ![]() Shoots about double power (and 3-4x recoil) from regular ammo (newshell) Old SMG sprites added as firearm "ParaRifle" which has a 20 round magazine and uses a new ammo type, Heavy Ammo. SMG has lower mag cap, slower ROF, and different sound Special function button will fire grenade (used existing programming) Special function will load an underbarrel grenade (uses special grenade ammo rounds).Ī G/red dot will show on the optic to indicate the grenade launcher is loaded. Files full auto and has a zoom function in alt-fire. DMR will "upgrade" the standard issue rifle. Rifle is now a standard issue rifle with sprites from BD Black Edition, Shoots semi-auto, special function is three-round burst Pistol will lock open when magazine runs dry. Let me know what you think and if I should make this into something to put online for others. A lot of it is using older sprites or sounds/code from other mods and older versions of PB (I did make my own font in the game from scratch). I figure I see what the reaction/feedback is before I choose to make it public or not. I made some videos but I have not uploaded or edited them yet. Below is a readme I am writing listing all the changes I made. ![]() I am at a point where I need to take the files out of the original PK3 (I did not believe I was going to modify as much as I did, and the file is over 350MB). One day I started tinkering around inside the pk3 and started stumbling around modifying the mod. I have played PB since it came out about 4-5 years ago.
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